forumsnoob.blogg.se

The sims castaway stories ending
The sims castaway stories ending












  1. #THE SIMS CASTAWAY STORIES ENDING SIMULATOR#
  2. #THE SIMS CASTAWAY STORIES ENDING FREE#

Biotech Station! Sims can study old microbes and invent new ones, gaining logic skill points and advancing their careers in the process. Science Your Sims are sure to succeed in the world of science with the Simsanto Inc. This could be a reference to the board game, Operation. The "organs" a Sim pulls out might sometimes be a random handheld object, such as a phone, a cup, a sponge, or a game controller. They do not appear to gain fun or hobby enthusiasm from doing this, though they do gain mechanical skill. They can be given lessons on it, but will stand to one side and watch while the older Sim uses the device. Children cannot actually use this object. Using it not only increases the Mechanical skill, but also rewards the medically talented user with an increasing fun bar, as well as science enthusiasm. This reward is the 2nd best mechanical skill builder at a 250% skill gain rate. Dive into the faux gall bladder, small intestine, pancreas, inferior epigastric vessels, and other organs and make them new again. The true-to-life features include genuinely clammy fake organs and a functioning circulatory system. Medicine Sims venturing into the medical field can sharpen up their mechanical skills with "Incision Precision". The only parts of the Execuputter that should be placed against a wall or fence are the end with the flag, and the side with the ball-return track. Otherwise, Sims may complain about not being able to route to the Execuputter. Also, the flat end, where the ball sits when Sims putt, should be placed so there is an open space behind it. If that side is not open, Sims will be unable to use the Execuputter. Placement note: The Execuputter should be placed so that the side opposite the ball-return track is open, as that is the side Sims stand on when putting. The Execuputter is the best charisma builder as it increases fun as well as skill (at a 250% rate). The Sims 2 Base Game Exerto Punching Bag īusiness Why should your Sim sit through boring business lunches when they can play golf instead? The Execuputter features imported synthetic imitation grass, along with simulated water and sand traps so that Sims can work on their swing while building charisma points - and hobnobbing with important business contacts.

  • 2.2.3 The Crafter's Bench Crafting Bench.
  • #THE SIMS CASTAWAY STORIES ENDING SIMULATOR#

    2.1.2 The Maxis™ Doppelganger Extra Gloss Game Simulator.1.4.5 Carefree Koi Pond by Simulated Life.1.4.4 Audio Augmenter Earpiece by Little Mole Inc.1.3.4 The Gootentaugen Award for Excellence in Journalism.1.3.3 Tribal Flame a la Coconut Pinball.1.3.2 Books First for Learning: A Bookshelf of Education.1.1.8 Enterprise Office Concepts Bushmaster Tele-Prompter.1.1.6 TraumaTime "Incision Precision" Surgical Training Station.1.1.5 Prints Charming Fingerprint Scanner.1.1.3 Schokolade 890 Chocolate Manufacturing Facility.If Nightlife or later is installed, the cheat "unlockCareerRewards" will unlock all career rewards for the selected Sim.

    the sims castaway stories ending

    These methods will stack, even on top of the effects of Autumn and Bon Voyage Far East souvenirs. A stacking bonus can be added to all of the objects by factors such as having a trainer teach the Sim using the object (+100%), being under the influence of Smart Milk (+200%), and the thinking cap (+100%). Some objects increase it by 200%, and objects intended for children and toddlers are usually 75%. The base skill gain rate of all ordinary methods is 100%. Some career reward objects are available for Sims to use freely on hobby lots, and for Secret Society members on college secret society lots. Career rewards can be transferred from house to house through the inventory which was introduced in Nightlife, and can be given as gifts if Seasons or later is installed. However, if a Sim who has claimed a career's reward leaves that career, then re-enters it, he or she is eligible for a second reward.

    #THE SIMS CASTAWAY STORIES ENDING FREE#

    Most also allow children to learn skills, either by using the items themselves, or by being given lessons.Īll career reward items are free but are limited to one item per Sim per career. Most career reward items allow a Sim with a higher skill to "Give Lessons" to another Sim, accelerating the learning process even more. All the items that increase a skill do so at a faster rate than any purchasable item. Some career reward objects are very useful and can be used as careers themselves, such as the chocolate-making machine. Once a career reward has been unlocked, it will remain available even if the Sim leaves that career before claiming it. In most of them, the reward is unlocked at level 5, but in some, it is unlocked at level 6 or level 4. Every career in The Sims 2 has its own reward object. A career reward is an object that is unlocked when a Sim reaches a given level of a chosen career.














    The sims castaway stories ending